Generation 6 · SSR
Kingshot Yang
The Gen 6 hero to build. 7,200 base attack, the highest at launch, plus the first direct rally Lethality buff of the generation.
- Generation
- 6
- Troop type
- Archer
- Source
- Standard events (F2P)
Full background story
In the frozen wilds, "Yang" is more than just a name. It's a legend carried on every icy wind. They call her the "Winter Huntress," and her reputation echoes across the endless snowfields. People trust Yang, not only because she can track any beast or find her way through the worst storms, but because she never loses her head, no matter how dire things get. In a crisis, she's the first to take charge. Whether it's finding shelter, reading the winds, or building a fire, she's always steady and never rattled. Even when danger closes in, she makes tough calls without hesitation, calmly organizing everyone's escape. The harsh polar climate hasn't worn her down. If anything, it's made her even more clearheaded and unshakable under pressure. But don't mistake her for some grim, silent type. Yang has a mischievous streak. She'll crack a joke around the campfire or build a goofy snowman with her board just to get a laugh. Her chilly sense of humor is legendary, and her jokes help keep everyone's spirits up, even in the coldest nights. She knows better than anyone that out here, losing your nerve is far more dangerous than any blizzard.
A century ago, the polar regions were just a distant frontier. A cold land, yes, but they were home to thriving communities. The royal oracles once urged the kingdom's fleets to sail north, and for many years, the two lands built strong ties by sharing supplies and aid. Those were prosperous times, with endless convoys heading into the snow. But one fateful day, a fleet found its way blocked by shifting ice. Only then did people realize a terrible storm had struck the polar lands. Seas froze, the cold deepened, and entire villages vanished beneath the snow. Thankfully, those earlier alliances helped some survive. But soon, the polar seas were sealed in ice, cutting off all travel and trade. Years later, when the ice finally began to thaw, a group journeyed south, only to find the kingdom gone. Rebels had torn it apart. Royal bloodlines were scattered and forced to live in hiding. The crown was lost, but the burden of old grudges remained. That night, the elders of the polar lands gathered in secret. After a long, heavy silence, they made their choice: someone must go and seek out the last of the royal line.
Oh, how the bards love to sing of her, lutes in hand, in the dusky twilight: "Winter mountain sent, boots of snow, not knowing which way to go, told by stars where to follow, oh, the road is long, but still she must sing on and on. North wind blowing, bonfire sowing, lost footprints flowing, 'till she knew where she was going. Oh, to raise a glass to hope, to laugh as long as winter's snow, 'til she knows which way to go, joined to a fantasy that never overflows, goes or slows..."
The wind still howled outside, the fire crackled in the darkness. Yang packed her things for the journey, fumbling more than usual with the straps, clearly lost in thought. "The place you're headed won't be any kinder than these frozen plains," the elder said softly. "Right now, you don't seem like the legendary Huntress. What's troubling you?" Yang looked up. "...I worry that if things are too different out there, I'll end up changing too much..." The elder pulled his coat tighter, a gentle smile on his face. "There's nothing wrong with change. Life's a voyage, and every sea you cross leaves its mark on your ship. To keep going, you patch it up and sail on." He looked Yang in the eye. "When friends drift away, you learn to take the first step. When family tests your patience, you learn to stand on your own. When no one seems to notice your efforts, you start to doubt yourself." Yang sat in silence. The elder poked the fire, making the flames leap higher. "But what makes a ship itself isn't the wood it's built from, but that it always knows where it's headed." Outside, the storm still raged. Yang fastened her board to her pack, her eyes full of resolve. The path to legend was waiting, and she was ready to face it.
Skills
Conquest skills fire in the Arena. Expedition skills fire on rallies and the world map. A hero who carries one can be dead weight in the other.
Conquest
- Kin Throw
- Frostkin thrown in a line, dealing Attack×100-140% AoE damage out and the same again on the return.
- Combo
- 15-35% chance to land a combo shot, an extra round of damage.
- Deadshot
- +3-15% Crit Rate.
- Quick Draw (Exclusive)
- Five-shot barrage for Attack×40-56% to a random enemy, 40-100% chance to knock down an Escort target.
Expedition
- Ambush
- 8-40% chance to increase a squad's Damage Dealt by 50%.
- Avalanche
- Every 4 turns, all squads land a guaranteed extra strike for 20-100% damage.
- Ice Zone
- Archer-only: 40% chance per attack to deal 20-100% extra damage to the target.
- Offensive Defense (Exclusive)
- +5-15% Rally Squad's Lethality when initiating a rally.
Best pairings
- Offensive Defense's Rally Squad Lethality buff makes her the Gen 6 rally-lead pick, mirroring Thrud's role for Gen 5 Cavalry rallies.
- Ice Zone's archer-only proc means she wants her frontline handling crowd control rather than melee, which is where Sophia's Confusion kit frees up the enemy backline.
- Triton is the natural Infantry frontline for a paid Yang/Sophia Gen 6 core.
Other Generation 6 heroes
Frequently asked questions
Is Yang worth building?
Yes, highest base Attack in her generation at launch, 7,200, plus Offensive Defense gives Gen 6 its first direct rally Lethality buff.
Does Yang work in a mixed-troop lineup?
Her raw numbers travel, but Ice Zone, her strongest single proc, only fires for archer squads, so a mixed lineup loses that piece of her kit.
Last verified 27 August 2026. Back to all heroes